package StaticStructureDiagram.Model;

import StaticStructureDiagram.Control.GameController;

public class Game {
	private StaticStructureDiagram.Model.GameInfo _userinfo;
	private StaticStructureDiagram.Model.Level _level;
	GameController _unnamed_GameController_;
	StaticStructureDiagram.Model.GameInfo _unnamed_GameInfo_;
	StaticStructureDiagram.Model.Player _unnamed_Player_;
	StaticStructureDiagram.Model.Level ;
	StaticStructureDiagram.Model.Diamond _unnamed_Diamond_;
	StaticStructureDiagram.Model.Player _unnamed_Player_220;

	public void Init() {
		throw new UnsupportedOperationException();
	}

	public void KillPlayer() {
		throw new UnsupportedOperationException();
	}

	public void RestartLevel() {
		throw new UnsupportedOperationException();
	}

	public void EndGame() {
		throw new UnsupportedOperationException();
	}

	public void IncDiamond() {
		throw new UnsupportedOperationException();
	}
}